Halfbrick Studios Announcement thrill of battle 2 this weekend, which the studio will co-develop alongside the original’s sole developer, Ian Fitz.
The original Thrill of the Fight, developed by Ian Fitz, is one of the most engaging and successful boxing games available on VR headsets. Three years ago, Fitz said he was in the very early stages of “Trying to Start a Sequel” to Thrill of the Fight, but said it was still too early to know what it might look like. The sequel is now being co-developed by Fitz and Halfbrick Studios. The latter is best known for popular mobile versions such as Jetpack Joyride and Fruit Ninja, alongside Fruit Ninja VR and the upcoming sequel, Fruit Ninja VR 2.
In a video announcing Thrill of the Fight 2 (embedded above), Halfbrick said it will “co-develop with original creator Ian every step of the way to launch and beyond” and the partnership will see them through” combine [their] a shared knowledge, passion, and vision for where the game needs to go to ensure it’s a worthy sequel.
Six years after the release of the original, Halfbrick states that “players’ needs have evolved”. The studio outlined plans to stay true to the authentic mechanics of the original in the sequel, while making a few tweaks:
“While what makes the first game great is the authentic nature of the gameplay, we think there’s a lot of room to improve the mechanics to make the fights fairer and more realistic. If you get the combos and hits most importantly, you should win the match.Improved in-game audio and visual feedback will let players know how effectively they are dealing strikes, allowing them to make in-fight adjustments to achieve victory.
The other big addition in the sequel will be multiplayer support, allowing players to compete virtually in the ring.
Halfbrick Studios hasn’t given any details on platforms or a release window for the upcoming sequel – keep your eyes peeled for more details in the future.